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3D Reconstruction in Archaeology

Using the Future to Understand the Past in the Present

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A Unity 3D script for displaying uncertainty in 3D Reconstructions.

Following up from my latest post, I wanted to share with you one of the solutions I used as part of my MPhil project. As discussed, a real problem with 3D Reconstruction in archaeology is the subjectivity of the modelling process. While Photogrammetry and Laser Scanning record archaeological features as they are, reconstructions rely on […]

Read More A Unity 3D script for displaying uncertainty in 3D Reconstructions.

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