Hi all, I gave a talk yesterday as part of Queen’s University Belfast PGR Talks. I had it recorded as I thought it would be interesting to share here some of my recent results. I intended this presentation for those who may not be familiar with the topic, so it may be a bit […]Read More How Video Games help present and interpret Neolithic Malta.
Photogrammetry is definitely the “new” thing in archaeology, slowly clawing its way into how we treat and record archaeological sites. As far as its potentials go though, there is still a lot of research to be done, in order to assess the uses that this technology has, but also the limits that we will have […]Read More Bigger And Better: Photogrammetry Of Buildings
Based on the plan of an actual Roman Villa, this is a fly through of the model. It’s a way to explore this living area and get a more authentic feel of what it would have been like to actually live in the Roman times. The model was made using Google Sketchup, and the final […]Read More Roman Villa Reconstructed In 3D
I have talked endlessly before on this blog about the use of Google Sketchup in the archaeological world, so pardon yet another example on the topic. I recently started recreating a typical Roman Villa using plans from a number of sites and any source of information I could find. The final plan is to not […]Read More Roman Villa Reconstruction Preview
I decided to make a video to show you some of the work I’ve been doing with 123D Catch and archaeological features. There’s not much to say about this one as the video is self explanatory, so just thanks for watching.Read More Photogrammetry in Archaeology: Examples
Having talked for the last few days about Sketchup and its uses in Archaeology, I thought I’d complete this line of enquiry by showing you another model I made during my second year and briefly presented before, a house from the Classical Greece site of Olynthus. Much like the houses of Zagora I covered before, […]Read More Sketchup for Archaeology – Olynthus House
One of the projects I’ve been working on has been reconstructing a roundhouse we found at Caerau, Cardiff, using Sketchup to create the main frame, and V-Ray to render it as an image. This will then be used to fade over some footage of the archaeological site, to show a transition between what we can […]Read More Sketchup and Archaeology – Iron Age Roundhouse
Sorry it took me so long to write a new post, I’ve been swamped with work the last few days. I am however back and will be resuming my daily posting. Today I want to show you a few models I created earlier on this year for one of my essays, regarding the town of […]Read More Creating a 3D Model of the Town of Zagora with Sketchup
This is a continuation of my blog from yesterday, so I suggest you read that first. One of the things I’ve been working on the past month is creating a photogrammetric model of monuments using nothing but tourists’ photographs. After many attempts my last test, using the Winged Victory of Samothrace as a model, seemed […]Read More The Winged Victory of Samothrace: Analysis of the Images
If you’ve been following my latest attempts to recreate famous monuments through Photogrammetry, using nothing but tourists’ photographs finally I have something to show for your patience. Before you get your hopes up, it is still not perfect, but it’s a step forward. The idea behind this is that 123D Catch uses photographs to create […]Read More The Winged Victory of Samothrace Reconstructed Digitally Using Tourists’ Photographs.