3D Modelling Tutorial

Hi everyone,

I’ve been meaning to post new articles to this website but have been distracted by PhD writing (hoping for a September hand in).

However, given the current situation I thought that this would be a good occasion to organise a free online tutorial for 3D modelling. I regularly get contacted by readers asking for advice on how to start modelling so I am happy to put some time aside each week to go through the basics.

If this sounds like something you would be interested in, please drop me an email at robbarratt1@outlook.com. It would be good to determine if there is actual interest before planning anything, and I would love some suggestions on topics that people would like to explore. I can discuss anything from modelling in Sketchup, to Unity, coding, 3D simulations and 3D theory. I’m not too hot on photogrammetry anymore so anything beyond basics may be difficult, but anything else is good.

Alternatively, if you just want to chat about 3D stuff, drop me an email anyway.

Cheers and stay safe!

Rob

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New article – Defining a Methodology for 3D Approximations in Archaeology

Hello everyone,

Just a quick post to say that amongst all the PhD writing I’ve managed to get this out:

Click to access eBook_CHNT23_Barratt.pdf

It’s part of the proceedings for the excellent CHNT conference I attended in 2018. It’s quite a theory heavy paper, but hopefully there’s some good stuff in it!

Enjoy!

 

Rob

Another publication: Celebrations in prehistoric Malta.

Hi all,

This week has been a good week: here is another paper I have just published for World Archaeology, entitled Celebrations in prehistoric Malta. It’s a collaboration with many authors, but there is some good information on 3D stuff.

50 copies are available at https://www.tandfonline.com/eprint/KTC67bb9MHxIeA2jYV5D/full so go get them quick!

 

Rob

Recreating Neolithic Malta’s domestic environment. Article published!

 

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Hi everyone!

I have just got an email confirming that my new article has been published in the Digital Applications in Archaeology and Cultural Heritage journal. The title is “Recreating Neolithic Malta’s domestic environment: 3D Reconstruction of the Għajnsielem Road house”.

It should be available to all for the next 50 days, so read it while you can!

Here is the link: https://www.sciencedirect.com/science/article/pii/S2212054818300274

For more info email me at robbarratt1@outlook.com

 

Rob

How Video Games help present and interpret Neolithic Malta.

 

Hi all,

I gave a talk yesterday as part of Queen’s University Belfast PGR Talks. I had it recorded as I thought it would be interesting to share here some of my recent results.

I intended this presentation for those who may not be familiar with the topic, so it may be a bit vague at times, but it should provide a useful introduction to 3D reconstruction and gaming software.

Please feel free to share your thoughts and questions in the comment section.

Rob

Interpreting and Presenting Archaeological Sites Using 3D Reconstruction: Virtual Exploration of the Xaghra Brochtorff Circle in Gozo.

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Hi all,

Just as a heads up, I have uploaded my MPhil dissertation to Academia.edu, so go and check it out.

It’s available here.

It discusses 3D reconstruction in the Maltese islands, as well as using gaming software to analyse archaeological sites.

Feel free to comment here with any questions you may have. I’m hoping to increase communication on this platform this year!

 

Rob

Paper on Using Unity3D for Archaeological Interpretation

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Just a quick note to say that I have published an article for Archaeological Science: Reports regarding the use of a Unity3D script to calculate solar alignment at Ggantija, Gozo.

It is unfortunately not as open access as I would like, but I’ve been told that the article will be available for viewing for the next 50 days at https://authors.elsevier.com/a/1WFZO,rVDBK0IJ

If you have an interest in using 3D Reconstruction for analysis do check it out, and feel free to get in contact at rbarratt01@qub.ac.uk for more information.

Rob