Hi all, Just as a heads up, I have uploaded my MPhil dissertation to Academia.edu, so go and check it out. It’s available here. It discusses 3D reconstruction in the Maltese islands, as well as using gaming software to analyse archaeological sites. Feel free to comment here with any questions you may have. I’m hoping […]
Read More Interpreting and Presenting Archaeological Sites Using 3D Reconstruction: Virtual Exploration of the Xaghra Brochtorff Circle in Gozo.
New Photogrammetry Article I’m very glad to present you with my first (but not last) published article on the topic of Photogrammetry in Archaeology! The December edition of The Post Hole, that has recently been released, features a paper on “The use of Photogrammetric models for the recording of archaeological features”, which I wrote during the […]
Read More First Photogrammetry Article Published
3D printing is the new thing, no doubts about it. There is so much potential to be unleashed with this technology, and finally we are breaking through the last barrier that stops us from 3D printing every day, which is cost. I wrote an article a month ago about the subject, and already the price […]
Read More Initial Uses of 3D Printing in Archaeology
I wrote the post below yesterday night, but since it was written I’ve managed to create at least a part of what is described in the text, which is shown in the video above. Hence keep in mind that the rest of the post may be slightly different from what is in the video. One […]
Read More Virtual Museums: Combining 3D Modelling, Photogrammetry and Gaming Software