Photogrammetric Recording of Subvertical Pits

Up to now in my blog I have been trying to outline the uses of Photogrammetry in the two main areas of archaeology, recording and interpretation. Some things I have discussed were specific to preserving as much data as possible of an archaeological feature or object, by creating a virtual copy of it. Other posts …

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First Photogrammetry Article Published

New Photogrammetry Article I'm very glad to present you with my first (but not last) published article on the topic of Photogrammetry in Archaeology! The December edition of The Post Hole, that has recently been released, features a paper on "The use of Photogrammetric models for the recording of archaeological features", which I wrote during the …

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Using Photogrammetry with Archaeological Archives: Must Farm

About a year ago I volunteered at the Cambridge Archaeological Unit for three weeks, during which I had some time to carry out some experiments with Photogrammetry with the help of some of the people there. One of the projects I carried out involved using the photograph archive they had to create 3D models with …

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Program Overview: 123D Catch

123D Catch is my program of choice when it comes to Photogrammetry, and although it comes with some limitations, I still believe it is the most efficient piece of software when it comes to everyday archaeological modelling. It combines speed, accuracy, an easy interface and it is free to use, even commercially. Speed: Especially in …

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8 Reason Why We Should Be Using Photogrammetry in Archaeology

If you are an archaeologist you should be using Photogrammetry because:It is easy to use: Unless you are dealing with something extremely large or extremely complex, Photogrammetry has an extremely high success rate. When it was still based on camera calibration, complex calculations and precise measuring was necessary, but with more modern programs often all …

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Modelling Large Scale Features with 123D Catch

In the previous entries we have seen the use of Photogrammetry in archaeology for the recording of features and artefacts. With models of this kind the procedure is pretty simple: you take 20 or so photos from different angles and then run them through 123D Catch to get the end result. The angles themselves generally …

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