Paul Reilly and the origins of 3D Reconstruction

Archaeology is all about looking at the past to understand the present, and in a similar guise to fully understand the basics of modern theory we have to delve into its origins. For this purpose, today I would like to take you back to 1989, when computer Visualisation was in its infancy. The paper “Data …

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Functionality vs Realism in 3D Modelling

I'm currently looking through the literature on 3D reconstruction as part of my PhD, and I thought I would share here some useful points I am gathering through this process. I've specifically been looking at publications prior to the year 2001, attempting to discover the ideas that created this field in the first place and …

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Photogrammetric Recording of Subvertical Pits

Up to now in my blog I have been trying to outline the uses of Photogrammetry in the two main areas of archaeology, recording and interpretation. Some things I have discussed were specific to preserving as much data as possible of an archaeological feature or object, by creating a virtual copy of it. Other posts …

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Bigger And Better: Photogrammetry Of Buildings

Photogrammetry is definitely the "new" thing in archaeology, slowly clawing its way into how we treat and record archaeological sites. As far as its potentials go though, there is still a lot of research to be done, in order to assess the uses that this technology has, but also the limits that we will have …

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