Xpress Radio To Broadcast Archaeological Show on the Concept of Time

Cardiff University’s own radio station, Xpress Radio is soon going to be broadcasting a purely archaeological show on how the concept of time has changed through the course of history, called “It’s About Time!”. A total of six episodes have been planned at present, each of which will deal with a specific time period, ranging from Prehistory to Post-Medieval.


The show will be presented by third year History student Sara Caputo and second year Drama student Jordan Woodley, who also has a year as a Philosophy student under his belt. The archaeological aspect on the other hand will involve research provided by myself, Rob Barratt (professional archaeologist and BA in Archaeology), as well as a number of interviews to lecturers and fellow archaeologists who excel in the specific time periods debated in each episode.

The show will be focusing on the concept of time, and more specifically on how people used to perceive time in the past. It is specifically aimed to people who have only a fleeting knowledge of archaeology itself, but wish to know more, but is also suitable to people who already know a lot on the subject, but are curious about past thought.


At present a time frame is being calculated and I’ll update this blog with more information once the broadcasting dates are decided, however the show should begin around the beginning of November and run for 6 weeks until the middle of December.

Audience participation is greatly desired, so if you do have any questions regarding the concept of time through history comment underneath and I’ll try to include your queries on the show.

For more information on Xpress Radio check out the link at http://www.xpressradio.co.uk

Reconstruction of St. Mary’s Church – Caerau

Here is my first video animation of Saint Mary’s church in Caerau, Cardiff. I made the model a few months ago of this beautiful church, which unfortunately is only partially standing today. It is based on a plan of the cemetery and a number of photographs I found from when it was still complete.
Sketchup itself is an easy to use software and is perfect for reconstructing archaeological sites, especially if all that is needed is a way to show the plans in 3 dimensions. By tracing over the original drawings and pushing/pulling the surfaces you can create models of large-scale excavations in little time. It also allows to build on those plans and recreate what the site would have looked like, in order to better convey the archaeology to the general public. Some research is often needed and a little guesswork sometimes is essential, but with some knowledge of the site great models can be achieved.
This model in particular is also the first time I have worked on rendering the surfaces to make them more realistic. First of all the textures are more in detail than the standard ones, but also I have been using the Round Corners plugin by Fredo, which means there are less jiggered edges. This gives an overall more appealing feel. Finally I changed the lighting to in order to create better shadows. There is still more that can be done, but that will follow.
Finally, the animation was done by exporting the model using V-Ray, and then making them into a video using Adobe Premiere. A full guide on how to do it can be found here: http://sketchupvrayresources.blogspot.co.uk/2011/08/tutorial-vray-sketchup-animation.html (although here they use Adobe After Effects).